
]This is a Role Playing game in AOL Gor using a simple strategy system to support the RP in a struggle to take control of the city.
Using the Street of Brands District as the example with one order from Avenue of coins (gold color upper left)
The Street of Brands player wants to take control of the North Market district territory (Bottom center yellow and white) He plans a three on one move against North. At the same time, he wants to make a two on one move against the South Valleran district, (Top center in green). His orders will read:
Slavers Row supports the Square into North Market Street district, with support from the Brothels.
Silk Street moves to South Valleran with support from Bridgemont.
And that's it.
BUT. The street of brands player has held an IC role-play meeting scene with the Avenue of Coins player, (he might also have written them a letter of IC correspondence,) asking them to support his move to South Valleran. That player includes on his orders:
East Avenue supports Silk Street to South Valleran. (note the reference to Silk Street, the unit of the other player)
The Street of Brands player has just arranged two three on one moves while only controlling five territories.
Its the IC role-play meetings that actually make it possible to win.
All information concerning the current map and last moves made are on the web pages. All of these pages display better outside of AOL. (AOLs browser sucks badly.)
http://tinyurl.com/PortCos
http://tinyurl.com/PortCosVideo (turn 1) http://tinyurl.com/PortCosCurrentGameMap
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