HOW IT WORKS

]This is a Role Playing game in AOL Gor using a simple strategy system to support the RP in a struggle to take control of the city.
Using the Street of Brands District as the example with one order from Avenue of coins (gold color upper left)
The Street of Brands player wants to take control of the North Market district territory (Bottom center yellow and white) He plans a three on one move against North. At the same time, he wants to make a two on one move against the South Valleran district, (Top center in green). His orders will read:
Slavers Row supports the
Square into
North Market Street district, with support from the
Brothels.
Silk Street moves to
South Valleran with support from
Bridgemont.
And that's it.
BUT. The street of brands player has held an
IC role-play meeting scene with the Avenue of Coins player, (he might also have written them a letter of IC correspondence,) asking them to support his move to
South Valleran. That player includes on his orders:
East Avenue supports
Silk Street to
South Valleran. (note the reference to Silk Street, the unit of the other player)
The
Street of Brands player has just arranged two three on one moves while only controlling five territories.
Its the
IC role-play meetings that actually make it possible to win.
All information concerning the current map and last moves made are on the web pages. All of these pages display better outside of AOL. (AOLs browser sucks badly.)
http://tinyurl.com/PortCoshttp://tinyurl.com/PortCosVideo (turn 1)
http://tinyurl.com/PortCosCurrentGameMap